Overview of Web 2.0
Web 2.0 is essentially an increasing range of software that supports a variety of technologies for open and collaborative communication, learning and creativity.
It consists of
1. A Platform
This is browser based – e.g. Internet Explorer or Firefox. (Firefox is preferred because it is free and open software in a constant state of development (Web 2.0), whereas Explorer is owned and comes out in a fixed form and then has updates and upgrades on an irregular basis (Web 1.0))
It operates on open and collaborative principles
Communications are the key applications
2. Social Networking
Personalised and open collaborative knowledge spaces
Access people as well as knowledge
Copyright issues exist and have to be dealt with and replaced with a Creative Commons culture
This is beyond the normal formalities of the classroom and can take place anywhere at any time
For example: Myspace and Facebook
3. Read/Write Web
People are consumers of content and services
People and publishers of content and services
Such people are called Producers
4. What makes Web 2.0
Blogs
Wikis -
Social Tagging – bookmarking, Tag Clouds e.g. Del.icio.us
Sharing sites
Podcasts
Mashups
Aggregators
Ubiquitous connectivity
(Original content from http:// ndnetworked.pbwiki.com/ED2033-Web-2)
By knowing information about Web 2.0 we can see what advantages we, as teachers and educators will have in the classroom and how our students can create their own learning. Using web 2.0 gives students an insight into the future and the future of education in general, it offers a number of different programs that enable students to learn through a variety of different means. e.g video, audio.
The following programs/applications are all examples of web 2.0. many are not known even by computer savvy people today, this shows us that there is a whole new world out there in regards to web 2.0 and the future of the internet and learning.
